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- !
- ! File: HOSTILE.SCR
- !
- ! Default hostile (monster) script..
- !
- ! (c) DC Software, 1992
- !
- ! Pending Enhancements
- !
- ! - I've yet to come up with something useful to do with this script. A
- ! HOSTILE character is moved by the driver towards the player's party
- ! and attacks if they can get to a block adjacent to the party.
- !
- ! I guess you could check the distance from the hostile character to
- ! the player and attack if it's within the range of the hostile's
- ! weapon range.
- !
-
- !------------------------------------------------------------------------!
- :@TALK ! Talk to the character !
- !------------------------------------------------------------------------!
-
- writeln( "Don't talk! Fight or Run!" );
- CONTINUE;
-